Fire Emblem Fuuin No Tsurugi Patch Fremont
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And plus, you should might change the myrmidon's name to Rutoga as a placeholder just like irtikliwT had use Seliph as Serlis in the previous FE4 patch before they had Seliph in Awakening incase if they are going to use 'Rutoga' or not in the Future Fire Emblem games just like they reused Alm, Celica, Sigurd, Medeus,.Missing. Vubehyhav vubehyhav - Serwis Blog w Wirtualna Polska S.A. - pierwszy portal w Polsce. Colorado Weatherization Agencies. Colorado Launches First Low- Income Rooftop Solar Project within its Weatherization Assistance Program. PRNewswire/ - - The Colorado Energy Office (CEO), Energy Resource Center (ERC), and Colorado Springs Utilities announce the installation of a 2k.
Fire Emblem - Fuuin no Tsurugi (english translation)
Fire Emblem - Fuuin no Tsurugi (english translation) Game Description
Current Progress for Version 2.1:
• Opening Movie: 100% (Or 0%, depending on how you look at it)
• Prologue: 100%
• Rolling Class Demo: 90% (Graphics have to be changed)
• Tutorial: 95% (Requires revision...)
• Chapter script: 100%
• Support Conversations: 95% (Requires revision...)
• Menus: 100%
• Character Names: 100%
• Enemy Names: 100%
• Class Names: 100%
• Items: 100%
• All Descriptions: 100%
• Status Screen: 100%
• Link Arena(All): 100%
• Command Instructions: 100%
• Song Names: 100%
• Death scripts: 100%
• Shop Dialogue: 100%
• Arena Dialogue: 100%
• Preparation Locations: 100%
• Trial Map Descriptions/Names: 100%
• Character Endings: 100%
• Triangle Attacks: 100%
• Status Effects: 100%
Fire Emblem - Fuuin no Tsurugi (english translation) Screenshots
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© VIOLATION:
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Battle:
Dude...I asked for a DRAGON...Not a chicken..
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Gant Sythe!
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Sir pedo lord knows what he means
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World Map: Laus
Remember When Eliwood was here?? Goooood time
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Fire Emblem - Fuuin no Tsurugi (english translation) Featured Review
The Strongest GBA Fire Emblem
Fuuin No Tsurugi Buy
Hello Ladies and Gentlemen, this is my review for the Fire Emblem Game, also known as FE6. FE6 was originally released only in Japan, and via the wonderful technologies of Translating and Rom hacking is now available on this site. With this review, I hope you can understand whether or not this game if for you
Overall:
9.2,
This game is the best Fire Emblem in the series for the Game Boy/Game Boy advanced, but lacks some of the basic mechanics that make what we would expect out of a Fire Emblem game. The presence of useless Jagen type characters, in addition to a vast majority of the characters not having promotions and or being viable (I'm looking at you chapter 3 recruits, all of you), makes this game difficult to stomach, and some of your early characters feel like they should be discarded after picking them up, as opposed to most FE games, where the starter characters with the exception of the paladin are always useful to the late game (herein referenced as Jagen's). At the same time, the transition to the mid game characters is the strength of the game, as many of these characters break the standard troupes that we see in the lame story writing of the early to mid Fire Emblems. The good aspects of this game, however, are the strategy, and immense story/support conversations with about a dozen different character endings, and very good conversations, while mixing useful unit decisions into this game that aren't there in other games. This is not a sacred stones where you can just face roll with your Lords + Seth and just win the game, but at the same time isn't as stupidly hard as the Thracia 766, wherein a bad RNG level can really screw you over. The game gives you enough play that if you have a series of bad level ups you wont be handicapped in the late game, and at the same time will still be competent throughout the mid game without feeling punished for bad luck. Additionally, the massive cast of characters, and the unusually large maps (15-16 is the average) really sets the bar high for tactics, and healing in this game is actually useful and necessary. The biggest drawbacks of this game are the loss of your early characters who don't scale well, and the mediocre graphics.
TLDR: Long story with lots of interactions, high replay value, and reasonable difficulty, with awful sprite based graphics
Graphics : 5
First off the maps and characters are rendered very much in the 8 bit style on a 32 bit system. The maps and characters appear needlessly dated, and it doesn't serve to add much to the character of the game. The generic looking battle animations are a weak point of the series, and continue to be in this Fire Emblem Title. The GBA has far more potential than this looking at its Sonic games for the system, and the use of poorly animated colors and sprites gets annoying fast, it is a major weak point of the game. The character portraits and screen-backgrounds when the game chooses to use them (the mini cut scenes if you will), look fantastic however, and it really shows the engine and platform the game is wasting this time around, it is very unfortunate and one of the biggest reasons this game isn't rated as highly as it deserves to be (9.9)
Sound : 10.
While the sound will sound familiar to many players, the crescendos and diminuendos of the game serve well with the tides of battle, and many weapons/bosses have their own unique themes. These themes especially the riders of Bern theme sounds incredibly good, and the sound assets for the weapons sound as they would be expected to which is semi-cartoony, but they still sound ok. The wide arrays of themes and music are very rewarding, including the 'victory' theme at the end of each level. It is a lot of fun to listen to the soundtrack, and it sounds appropriately epic, especially when using the legendary weapons/fighting crucial bosses. The Bad guy theme is still also pretty awesome in the miniature cut scenes
Addictiveness: 10
there is a lot to do in this game world and it really shows. There are multiple unlocks, and it just feels fun. This may be subjective, but if you like the command and conquer aspects of this game, the maps don't get old, and there is always a reason to play it again (3rd or 4th play through at the time of this review). Again this may be biased as I loved all of the FE games with the exception of the god awful sacred stones. Upon completion I believe this version of the Rom has the maniac mode, but I'm not sure, and in that mode bosses are harder, and min/maxing/supporting are far more important than in earlier titles.
Story: 10
Fire Emblem is known for its immerse story and this is no different. Most people who rate this about a 7-8 have not seen the support conversations or read them, to understand the massive amount of depth in between characters. For example, Roy can have over 20 support conversations (I think its 25), with a maximum of 5 each play through, and they affect multiple aspects of the final story readings for the characters. Most importantly you feel attached to the characters in this game, they all seem human, and this game tries to avoid the many troupes that the game itself established. While at its core its the story of a young prince saving the kingdom there are many twists and turns, and not all characters are as good/evil as they may seem.
Depth: 9
Not as much to this one as the last FE titles, since you cannot control promotes, they don't happen automatically, and there are many units that don't promote at all rather annoyingly. Still it has a lot of solid depth with min maxing, and stat bonuses. There should be enough here for a deep game. Also it is insanely long, most plays clock in at about probably 40 minutes a chapter, so just on your first clear (assuming you don't wipe or lose a character), which you will trust me, there's about 12 hours of solid game time. If you are looking for a perfect clear ie no units lost than it will take longer, although the space bar speed up function does cut the game play drastically.
Difficulty : 6
Not terribly hard, but not a cakewalk, if you played the sequel (prequel) to this game, than you wont have many problems with it, but its not terribly hard nor is it incredibly easy. The one time this game becomes nightmarishly hard, is if you use units with poor growths which can be looked up online. Pro-Tip: don't use anyone you get in chapter 2 they scale terribly
Graphics 5 Sound 10 Addictive 10 Depth 9 Story 10 Difficulty 6
Fire Emblem - Fuuin no Tsurugi (english translation) Reviews
Fire Emblem: Sword of SealsDeadman9001
Fire Emblem, a fabled series of medieval turn-based strategy games finally hits the mobile market wi...
Graphics 9 Sound 10 Addictive 10 Story 7 Depth 8 Difficulty 9
Review Rating: 5/5 Submitted: 02-20-14 Review Replies: 1
Hello Ladies and Gentlemen, this is my review for the Fire Emblem Game, also known as FE6. FE6 was o...
Graphics 5 Sound 10 Addictive 10 Story 10 Depth 9 Difficulty 6
Review Rating: 4.1/5 Submitted: 02-21-13 Updated: 03-25-13 Review Replies: 0
Great game!DiegoLicea21
The game are so cool, I love to play it. When I am irritate, I play this game and when I'm pass a ch...
Graphics 10 Sound 9 Addictive 10 Story 10 Depth 10 Difficulty 9
Review Rating: 4/5 Submitted: 06-23-13 Review Replies: 1
Having played all other Fire Emblems released in America, I was a fan, I loved the story of them, th...
Graphics 8 Sound 9 Addictive 10 Story 10 Depth 6 Difficulty 7
Review Rating: 4/5 Submitted: 01-20-16 Review Replies: 3
Fire Emblem: ProtectiveDragon
The sequel to the international seller, Fire Emblem: the Blazing Sword, this story follows on as an ...
Graphics 8 Sound 10 Addictive 10 Story 7 Depth 7 Difficulty 6
Review Rating: 3.6/5 Submitted: 06-07-12 Review Replies: 9
The Seaqual to Blazing blade but with one problemit came before blazing bladethis story follows th...
Graphics 9 Sound 8 Addictive 10 Story 10 Depth 7 Difficulty 7
Review Rating: 3.3/5 Submitted: 12-31-12 Review Replies: 2
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Comments for Fire Emblem - Fuuin no Tsurugi (english translation)
to help some people with gettting the best ending+divine weapons: chapter 8/re
jackzwirk 03-29-15 - 02:21 PM
im just gonna do what i did with fe7 and 8- not have any characters die ever! succeeding so far :D
theironhide 02-07-14 - 08:58 AM
alot of the characters feel like re-hashes from marth's story
merf 02-06-14 - 02:47 AM
Yeah, finding this game translated has been so awesome for me!!! :)
ghostfishy 01-07-14 - 09:57 PM
Finally found an English translated version for this game!
cujocricket 12-31-13 - 03:34 AM
Woot!!
earthwarrior 04-21-13 - 08:54 AM
danielbelitch: Nope. Sorry
DoctorDB 04-21-13 - 03:32 AM
Does Mednafen not support speed?
nintendomaster64 02-28-13 - 05:56 PM
If your playing it with Mednafen (top-left of the game screen), then just press Ctrl + Enter to make il fullscreen.
Kirbybanjo 02-21-13 - 11:21 AM
Is there a way to rebind the save state to an alternate button
dznewman24601 01-26-13 - 09:41 PM
I cant get any sound on this game. can anyone help me with this?
So Rexy 01-18-13 - 11:09 AM
@Al16 Holding Ctrl and scrolling the mouse wheel puts zoom on most internet apps. You can't make it bigger than default but may help you.
Al16 01-15-13 - 02:31 PM
How do you make the screen larger? I dont know what I did but it got smaller than it already was and I can't even see the damage and hit % anymore
hsdgshs46s1 01-14-13 - 07:07 AM
who is the most strongest charachter on this game?
poopoo7 01-07-13 - 09:47 PM
I love the fire emblem games, especially the Eliwood/Roy Story line! Even though 6 is considered a 'sequel' though it was made first, they did excellent adapting 7 for this! Thanks David, thank you for making this playable, my friend!
So Rexy 12-31-12 - 12:11 PM
@hsdgshs46s1 This is the 6th game in the series. The Fire Emblem you are refering to is the 7th. It is also the first released outside of Japan.
redanato 12-22-12 - 01:49 AM
peanut magic
hsdgshs46s1 12-08-12 - 07:31 PM
i think this is the second version of fire emblem at fire emblem at the end athos predicted there's something going on on bern and nor he or bramimond is there to stop it but then a hero will arise to defeat the darkness
hsdgshs46s1 12-07-12 - 06:37 PM
why am i stuck at loading?
hsdgshs46s1 12-07-12 - 07:29 AM
hey,can the screen get any bigger?
twilight.imperil 11-16-12 - 10:44 AM
is there any way to turn the sound off?
alabged 11-07-12 - 07:18 AM
You can only face the dark dragon if you have all the legendary weapons
Crispymasterty 10-29-12 - 11:32 PM
pretty good, it's a little different thamsn the other fire emblems and it sucks that you can't get assassins, but it's still good
trillz93 10-27-12 - 10:18 AM
how good is this game
TMcFarland1993 10-01-12 - 10:53 AM
why is the final boss not the dark dragon??
Fire Emblem: Fuuin no Tsurugi |
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Also known as: Fire Emblem: The Sword of Seal(s), Fire Emblem: (The) Binding Blade This game has unused enemies. |
This page sucks. If you could make it suck less, that would be awesome. Specifically: Lots of content lifted directly from this site. Please rewrite the plagiarized sections and give proper credit. |
To do: Info on the event-only battle maps. |
Fire Emblem: Fuuin no Tsurugi is the sixth entry in the series and the first one for the Game Boy Advance. The subtitle can be translated as The Sword of Seal(s) or The Binding Blade (depending on the source), but the game is more colloquially known as 'the one with Roy in it', whose earlier appearance in Super Smash Bros. Melee brought exposure to the series worldwide. Despite this, Nintendo chose to keep this one in Japan, as they had done with all the prior entries. Thankfully, they would see the error of their ways with the next game in the series.
- 4Unused Graphics
Unused Enemies
- William appears to be an unused boss, with a similar portrait to Roberts (a mini-boss who appears in Chapter 11A, in Hard Mode).
- Idunn only appears as an NPC in the final game, but has some basic Shaman stats. This unit description reads 'The Dark Priestess. Seeks to liberate the world by Zephiel's command.'. If hacked into a battle, she uses a generic palette.
Unused Classes
- The Divine Dragon class: It is basically Fae's transformed state, but it has a glitchy map sprite and no battle animations.
- Female Mercenary: Has an alternative map sprite (which looks a bit like a Myrmidon), but no battle animations.
- Female Cavalier and Paladin: Very glitchy map sprites and no battle animations.
Unused Items
The game has a handful of unused items.
ID | Icon | Name | Flavor Text | Notes |
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4F | ウオッチ Watch | (Needs translation) | Supposedly would reveal under covered buildings, though nonfunctional when used even if the unit has the requisite staff rank of C and is in the presence of covered buildings. | |
55 | 魔竜石 Demon Dragonstone | (Needs translation) | This presumably was an early weapon for the game's final boss, Idunn, the Demon Dragon. However, it does not function properly if given to her, as it softlocks the game when it attempts to play animations. The statistical bonuses granted by it are +15 strength, +15 skill, +20 defense, and +15 resistance. | |
66 | はね橋のカギ Bridge Key | (Blank) | Presumably would have lowered drawbridges, obstacles that appear in other games in the series. This item was possibly discarded earlier in development than the Demon Dragonstone and Watch Staff, as unlike the other items it has a blank description. |
To do: A cursory look at the internal item list does not reveal the presence of a Blizzard tome, does unused data elsewhere hint at it existence? A name string perhaps...? |
- Blizzard tome: It was going to be another long-ranged Anima tome, but was replaced by Fenrir.
Unused Graphics
Dummy Portrait
Like the other two later GBA Fire Emblem releases, this game's first portrait in the data is a dummy portrait. Unlike the shared dummy portrait appearing in both The Blazing Blade and The Sacred Stones, this one is different. It appears to be an actual portrait with greatly simplified shading, though it's general shape doesn't exactly match any used portrait.
Fire Emblem Fuuin No Tsurugi Patch Fremont Ohio
World Map Names
There are English graphics for unused place names from the World Map. They are Phestos, Siene, Alesia, Terina, Calach and Regia.
Unused Growth Rates
Jodel has growth rates, even though when he joins with a capped level.
Event Distribution Maps
4 of the trial maps can only be obtained through promotional events that were held in Japan via V-Jump Magazine. Very little is known about these 4 trial maps as the events were very limited in scope. These 4 trial maps are:
- Graizel Execution Court
- V-shaped Map
- J-shaped Map
- Defeat Bandits
Fire Emblem Fuuin No Tsurugi Patch Fremont Ca
The Fire Emblem series | |
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NES | Ankoku Ryu to Hikari no Tsurugi(Shadow Dragon and the Blade of Light) • Gaiden |
SNES | Monshou no Nazo(Mystery of the Emblem) • Seisen no Keifu(Genealogy of the Holy War) • Thracia 776 |
Satellaview | Akaneia Senkihen |
Game Boy Advance | Fuuin no Tsurugi(The Binding Blade) • Fire Emblem(The Blazing Blade) (Prototypes) • The Sacred Stones (Prototype) |
GameCube | Path of Radiance |
Wii | Radiant Dawn |
Nintendo DS | Shadow Dragon • Shin Monshou no Nazo(New Mystery of the Emblem) |
Nintendo 3DS | Awakening • Fates • Echoes: Shadows of Valentia |
Wii U | Tokyo Mirage Sessions ♯FE |
Android | Fire Emblem Heroes |
iOS | Fire Emblem Heroes |
Related Games | |
PlayStation | Tear Ring Saga (Prototype) |